![]() ![]() Ono says he agrees with comments made by series creator Keiji Inafune last year, who said that casual gamers are a dying breed in Japan - and that the focus needs shifting. ![]() He sums up the game by describing it as "a brand new action game with sim and RPG elements" that is designed to attract newcomers to the series, and to appeal to casual gamers as well as hardcore types. "We didn't want to use Onimusha 4, because we've changed the game model completely and this is a new chapter. That's why there's no number in the title, Ono says. ![]() So rather than just extending the Onimusha trilogy, we came up with a brand new Onimusha franchise." He explains that Capcom just had to commit to a fourth game following billions of requests from fans, but they felt it was important to give the series a new twist: "We wanted to overhaul the gameplay and make a brand new game. That's the advice of producer Yoshinori Ono, who's on hand to give us a sneak preview of Onimusha: Dawn of Dreams. Less than a year after the third and supposedly final instalment in the series hit European shores, Capcom announced that another Onimusha game was on the way - but don't make the mistake of assuming it's a plain old sequel. So much for the whole Onimusha trilogy thing, then. ![]()
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